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Attribute | Value |
---|---|
Card Number | 1/100 |
Rarity | Holo Rare |
Card Type | Psychic |
HP | 120 |
Stage | Stage 2 |
Card Text | <strong>Poké-POWER — Shadow Command</strong>
Once during your turn <em>(before your attack)</em>, you may draw 2 cards. If you have 7 or more cards in your hand, discard a number of cards until you have 6 cards in your hand. Then, put 2 damage counters on Dusknoir. This power can't be used if Dusknoir is affected by a Special Condition. |
Attack 1 | [1P] Damage Even
Count the number of damage counters on Dusknoir. Put that many damage counters on 1 of your opponent's Pokémon. |
Attack 2 | [1PP] Night Spin (50)
Prevent all effects of an attack, including damage, done to Dusknoir by your opponent's Pokémon that has 2 or less Energy attached to it during your opponent's next turn. |
Weakness | D+30 |
Resistance | C-20 |
Retreat Cost | 3 |
Condition | Value |
---|---|
PSA 10 | $550.00 |
PSA 9 | $33.06 |
PSA 8 | $14.99 |
PSA 7 | $14.99 |
PSA 6 | $14.99 |
(TCGPlayer) Lightly played | $2.09 |
(TCGPlayer) Near mint | $3.37 |
(TCGPlayer) Market price | $2.58 |
(PriceCharting) Raw | $4.32 |